Rite of Repair

Codex: Space Marines, p. 26

Cost: 10pts

Working in hand with mechadendrites, omni tools and speaking aloud the rites of repair, the Tech-Priest soothes the damage of the soured machine spirit as they conduct repairs.

When this Rite is performed successfully, select one of the following effects:

  • Select 1 Walker or Automata unit either within 3" or attached to the unit that is performing this rite. The target unit Heals 1 wound.
  • Select 1 Vehicle, Aircraft, Knight or Fortification either within 3", attached to the unit performing this Rite or that this unit is embarked upon. Select 1 weapon that target unit is equipped with that has been destroyed. The chosen weapon is no longer destroyed.
  • Select 1 Vehicle or Knight either within 3", attached to the unit performing this Rite or that this unit is embarked upon that is immobilized. That unit is no longer immobilized. If the unit has the Super Heavy (x) special rule and was Limping, it is no longer considered to be Limping.
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