15.0 - Universal Special Rules
Core Rules, p. 36
A number of Special rules which give certain units effects and referenced under special rules on their data sheet are shared across the course of the game system. For quick reference, the most common Special rules are listed here. Some Special rules from Army Special Rules, Rites of War and Army Allegiances may confer some of these universal special rules.
- Adamantium Will
- Assault Vehicle
- Battle Smith
- Battle-Hardened
- Bulky
- Character
- Counter Attack
- Crusader
- Deep Strike
- Deny the Witch
- Expendable
- Fade & Fire
- Fear
- Feel No Pain
- Fire Points
- Firing Protocols
- Fleet
- Fly
- Frenzy
- Furious Charge
- Hammer of Wrath
- Hatred
- Hit & Run
- Hover
- Indomitable Spirit
- Infiltrate
- Last Stand
- Monster Hunter
- Move Through Cover
- Night Vision
- Outflank
- Preferred Enemy
- Priest
- Psyker
- Rage
- Regeneration
- Relentless
- Scout
- Siege Attackers
- Skilled Rider
- Skirmisher
- Slow and Purposeful
- Sprint
- Stubborn
- Sudden Strike
- Super Heavy
- Support Squad
- Tank Hunters
- Zealot