Thousand Sons
In order to use this supplement, you will require a copy of Codex: Chaos Space Marine, which contains all of the core units involved in making a Thousand Sons army.
Keywords
All units have the
Units with the
Your Allegiance is now considered to be
Mustering an Army
You will build an army according to the Battlepack you and your opponent agree to play with. By default, the Crusade battle pack is the safest bet for most games.
(LWCR = Long War Core Rules)
(CCSM= Codex Chaos Space Marines)
Restrictions
If your army has the Allegiance: Thousand Sons, your army has the following restrictions:
- You must use the Upgrades presented in this supplement instead of those within the core Codex Chaos Space Marines.
- You must use the psychic discipline presented in this Supplement instead of those within the core Codex Chaos Space Marines.
- You must use the Rites of War presented in this Supplement instead of those presented in the Core Codex.
- You must use the Warlord traits presented in this Supplement instead of those presented in the Core Codex.
- You must use the Relics presented in this supplement instead of the relic wargear in the Core Codex.
- You may not field the units not listed on the Thousand Sons Unit list in this Codex Supplement.
Armoury of the 15th Legion
Units with Allegiance: Thousand Sons have access to additional wargear presented in this supplement in addition to the war gear presented in the core Codex Chaos Space Marines.
Wargear
Any
- A Scroll of Power for 10pts.
- A Scroll of Dispel for 15pts.
- A Scroll of Magic for 5pts.
- A Disc of Tzeentch for 10pts.
Weapons
Any
- Exchange their equipped Power Sword or Force Sword for a Force Kopesh for 5pts.
Any
- Exchange their Bolt Pistol for an Inferno Bolt Pistol for 3pts.
- Exchange their Boltgun for an Inferno Boltgun for 3pts.
Special Rules
- All is Dust
- Armoury of the 15th Legion
- Firestorm of Tzeentch
- Inferno Shells
- Knowledge Seeker
- Primarch of the XV
- Psi-Control Matrix
- Psychic Anchor Point
- Rubric of Ahriman
- Runes of Obfuscation
- Soulburn
Wargear
- Disc of Tzeentch
- Heavy Battlehide
- Scroll of Dispel
- Scroll of Magic
- Scroll of Power
- The Crown of the Crimson King
Relics
- Coruscator
- Eye of the Warp
- Helm of the Third Eye
- The Athenean Scrolls
- The Chronus Tutorum
- The Stave Abominus
Weapons
- Aether Flame Cannon
- Bolt Cannon
- Force Blade
- Gaze of Magnus
- Stub Pistols
- The Black Staff of Ahriman
- The Blade of Magnus
Weapons
(See Weapons/Thousand Sons)
Warlord Traits
Powers
Psychic Powers
- Divine Shot
- Hallucination
- Levitation
- Tainted Battlefield
- Telekinetic Throw
- Temporal Manipulation
- Twist of Fate