Grotzkrieg

Codex: Orks, p. 33

Gretchin and Grots who labour under Mekboys often construct their own mechanical devices in the form of Grot Tanks and Grot Mage tanks which they use to get in on the action when it comes time for battle. These rolling formations of armour are known as the Grotzkrieg. A fast moving, rapid armoured assault force of scrap bolted and smoke belching war engines which attempt to mimic some level of Armoured Tank Doctrine displayed by humans. As the rest of the Grots arrive into battle behind the Grotzkrieg, they are energised into a fighting mob of surprising effectiveness.

Requirements

  • Your army must include at least 1 Grot Tank Kommander in your army.
  • You must include at least 2 Grot Tank Units in your army.
  • Your army must include at least 1 Grot Mega Tank.
  • Your Army may not contain any units with the Klan Keyword.

Benefits

  • You may field Grot Tanks as Troops choices instead of Elite choices.
  • The Grot Tank Kommander ignores the Support Squad special rule.
  • Once per game, you may summon Da Red Gobbo (see below). Da Red Gobbo arrives via Deep Strike and is considered to always arrive on target.
Cross-Reference Links

Abilities and Traits: