Kroot Hunting Pack

Codex: T'au Empire, p. 28

The Kroot are both allies and mercenaries for the Tau Empire. When not working in tandem with the Fire Caste, the Kroot form hunting packs which operate to their own ends. These hunting packs are often sent out by the Shapers in search of genetic traits to track down and absorb for the future evolution of the tribe or by warring chieftains hired for some cause.

Restrictions

  • Your army can only include units with the Kroot keyword.
  • Your army must include 3 units of Kroot Carnivores.

Benefits

  • All units with the Kroot keyword ignore the Expendable and Support Squad special rule.
  • Night Fighting is always in affect even if your Battle Pack does not contain the Night Fighting special rule. You may select whether Dawn or Dusk is active. If both players would force night fighting. Roll off to determine which Night Fighting is active.
  • You gain access to the Kroot Warlord traits below.
  • You gain access to the following units:
    • Kroot Skin Cutters.
    • Kroot Cold Bloods.
    • Kroot Knarloc Riders.
    • Kroot Greater Knarloc Riders.
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