Mechanized Company

Codex: Imperial Guard, p. 21

Mechanized Company's form the backbone of mounted and armoured regiments not fielding heavy armour. The Mechanized regiment is focused on moving fast, taking ground and being offensive. Skilled in rapid assaults and response, most of the Mechanized force includes light vehicles, recon elements and motor platoons with infantry mounted in transports such as Chimera and other IFV. Many liken Mechanized companies to the ancient earth cavalry forces used in ancient warfare.

Restrictions

  • Your army must include at least 1 Recon Section.
  • All Infantry type units in your army must begin the game in a Transport or in reserves.
  • Your army must include at least 2 Hippogriff AFV or Sentinels.

Benefit

  • You may replace Rough Riders with Taurox Armoured Cars in any Recon Section you include in your army.
  • You may field Salamander Scout Tank units with the Salamander Command option as HQ choices.
  • You gain access to the Combined Fire Order below.

Combined Fire

(Shooting Phase)

Issue this order to one Imperial Guard Infantry or Transport unit when it declares a Shooting Attack in the Shooting Phase. That unit may re-roll hit rolls of 1 if the target of its attack was previously attacked that shooting phase by a friendly Imperial Guard Infantry or Transport unit.

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