Sorcerer Coven

Codex Supplement: Thousand Sons, p. 11

The Thousand Sons broke down long ago in cohesion but many sorcerer covens, communes of sorcerers from the legion who share goals or seek the same knowledge band together. They work towards their shared goals, as they gain power and enact dangerous plans in keeping with the designs of Tzeentch. Behind most actions, there is a coven pulling the strings of fate through psychic manipulation until at last, they emerge to take direct action, guarded by their thralls, chief among these are not only the rubrics but also the mortal supplicants who they have taken as disciples.

Requirements

  • Your army must include at least 2 Rubric Marine units.
  • Your army must include at least 1 Chaos Lord.
  • Your army must include at least 1 Sorcerer Disciples unit.

Benefits

  • You may field Chaos Champions as Elite choices.
  • You may field Sorcerer Disciples as Troops choices, but they gain the Support Squad special rule.
  • After deployment, when determining who will take the First Turn, you may force both players to re-roll the roll-off.
Cross-Reference Links

Abilities and Traits: