Krieg Combat Engineer Squad
Codex: Imperial Guard, p. 63
| M | WS | BS | S | T | W | A | I | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Combat Engineer | 6" | 4 | 3 | 3 | 3 | 1 | 2 | 3 | 7 | 4+ |
| Watchmaster Sergeant | 6" | 4 | 4 | 3 | 3 | 1 | 3 | 3 | 7 | 4+ |
| Engineer Heavy Weapons Team | 6" | 4 | 3 | 3 | 3 | 2 | 4 | 3 | 7 | 4+ |
Cost: 70 Points
Unit Category: Troops
Unit Type: Infantry
Unit Composition: 4 Combat Engineers, 1 Watchmaster Sergeant
Combat Engineer Wargear
Watchmaster Gear
Heavy Weapons Team Wargear
- Carapace Armour
- 2 Close Combat Weapons
- 1 Shotgun
- 1 Mole Launcher
- Frag Grenade
- Gas Bombs
- Re-breather Mask
Options
- You may include an additional 5 Combat Engineer models (+10pts per model)
- Any Combat Engineer or Watchmaster may exchange their Autopistol for a Shotgun (+2pts each)
- The unit may take Carcass Shells (+20pts)
- 1 in every 4 Combat Engineers may exchange their Autopistol for a Flamer (+5pts)
- One Combat Engineer model may take a Vox Caster (+10pts)
- Two Combat Engineer models may be exchanged for an Engineer Heavy Weapons Team (+10pts)
- All models in the unit may take a Breacher Charge (+15pts)
- A Watchmaster may exchange their Close Combat Weapon for one of the following:
- Power Sword (+5pts)
- Power Axe (+10pts)
- Power Maul (+15pts)
- Power Fist (+20pts)
Special Rules: Allegiance: Death Korp of Krieg, Siege Attacker, Support Squad
Keywords:
Cross-Reference Links
Abilities and Traits: