Secondary Objectives

War Games Battle Pack, p. 4

When engaging in a War Games Mission, each player selects 2 of the following Secondary Objectives for their opponent before the beginning of the game, after determining which mission is being played.

Objective Scoring Condition
Decapitating Strike Score 1 additional VP if the enemy Warlord has been slain at the end of the Battle.
Give no Ground Score 1 additional VP if there are no enemy models in its deployment zone at the end of the battle.
Armour Kill Score 1 additional VP if the enemy has no Vehicle type units left on the board which are not Wrecks at the end of the battle.
Genocide Score 1 additional VP if the enemy has no Infantry type units left on the board at the end of the battle.
Big Game Hunter Score 1 additional VP if the enemy has no Monster, Knight or Titan type units at the end of the battle.
Despoil Score 1 additional VP if you have at least 1 Fortification type unit left on the battlefield at the end of the battle.
Terror Strike Score 1 additional VP if at least 2 enemy units Fled from the battlefield at the end of the battle.
No Shame Score 1 additional VP if no units from your army Fled the battlefield at the end of the battle.
Priority Survival Score 1 additional VP if your Warlord is alive and on the battlefield at the end of the battle.
Break the Line Score 1 additional VP if you have at least 1 unit in your opponent's deployment zone at the end of the battle.
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