Weather Effects

Shadow War Battle Pack, p. 4

Roll a D6 to determine the weather pattern for the battlefield. (These are optional)

  1. Sweltering Heat: Weapons with the Gets Hot! Special rule, get hot on an unmodified hit roll of a 1 or 2 while this weather affects the battlefield.
  2. Pouring Rain & Mud: All Terrain on the battlefield including open terrain is treated as Difficult terrain instead. In addition, any unit with the Fly keyword treats all terrain as dangerous terrain.
  3. Freezing Temperatures: If a unit wishes to Advance in the Movement phase, it must first pass a Leadership test.
  4. Warp Storm: Psykers that suffer a Peril of the Warp add 1 to the roll when rolling to determine the effect of the Peril on the Peril of the Warp chart.
  5. Unholy Ground: All units have -1 to their Leadership (LD) characteristics. Daemon keyword units gain +1 to their Leadership (LD) characteristics.
  6. Acid Rain: All units on the field must re-roll Armour save rolls of a 6. Vehicle type units count all their Armour Facings as 1 lower.
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