Eye of the Warp

Codex Supplement: Thousand Sons, p. 7

Cost: 20pts

Fashioned as the staff with crystal orb at its end, this relict allow its user to enhance his power with the raw energies of the warp. It was made by the Exalted Sorcerer Ak'sh as a mean to overthrown current Magister Templi of the Cult of Magic and take his place, however results of his work were beyond his comprehension. He took Eye of the Warp to battle against Aledari to test its power, but when he draw power from it for the first time raw energies of the immaterium overwhelmed him and destroyed his mortal shell, opening portal for deamons to drown the battlefield. Sorcerers that served under Ak'sh recovered staff of their former master and started to study it. Since then Eye of the Warp is used by others that manage to take this powerful artifact either by deals, deceit or force. Everyone of them want to master it, but they all meet the same fate

One unit in your army with the Character & Psyker (x) special rule that does not have the Unique keyword and no other Relic Wargear may purchase this relic. Once per turn, the model equipped with this relic may attempt to cast an additional Psychic Power or Psychic Weapon beyond its Psyker (x) allowed value. However, the Psyker suffers a Peril of the Warp on any result of a doubles on the Psychic Test.