Aircraft

Core Rules, p. 50

Aircraft Types have the following:

  • A Movement (M) characteristic of 20-30".
  • The Hammer of Wrath (1) special rule.
  • The Outflank special rule.
  • The Fleet special rule.
  • The Relentless special rule.
  • Firing Protocols (All).
  • Automatically Advance 6".
  • The Fly special rule.
  • Aircraft units that Advance in their previous movement phase may re-roll any Cover saves they make.
  • Aircraft have Armour facings and use the Vehicle damage chart (see 10.1).
  • Aircraft are only ever hit on an unmodified 6 by Shooting attacks in the Shooting Phase. Aircraft cannot be hit by weapons with the Spray, Blast or Large Blast special rules.
  • Unless an Aircraft is Hovering, you may move within 3" of an Aircraft model's base with a unit that does not have the Fly special rule and not be engaged.
  • Units which Disembark from an Aircraft that is not using the Hover special rule may do so but the Disembarking unit must make Dangerous Terrain tests.
  • Aircraft do not make Pinning tests.
  • Aircraft do not make Panic tests.
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