Sudden Assault
"Many battles are unforeseen and unpredictable. Sudden clashing firefights unfold around any battlezone as forces vying for the crucial element of surprise pounce upon unsuspecting foes. The very chaos of such a battle often scattering the forces of both sides as carnage unfolds all around."
Determine which player will be the Attacker and which player will be the Defenders. The Attacker has caught the enemy by surprise and launched a shattering strike that has cut the enemy force in two, making them ripe for destruction. The Attacker will deploy second. The Defender has been caught by surprise and must fight off the foes even as their forces are scattered and divided. The Defender will deploy first.
Scattered Deployment
In this mission, the sudden assault has caught forces off guard as the attacker assaults from many angles. Each player must deploy randomly by rolling a D6 for each unit in their army not starting in reserves. They must deploy that unit in the corresponding deployment zone for their side. Units may not deploy within 3" of an enemy unit. In addition, units placed in reserves may roll to arrive during the first battle round instead of the second.
Victory Conditions
Each time one of the opponent's units is removed from play as a casualty and has been slain, you score 1 Victory Point. If the enemy Warlord has been slain, Score 1 additional Victory Point. At the end of the game, the player with the most Victory Points is the winner.
Special Rules
Battlefield Layout

Cross-Reference Links
Rules: